Armor Class
13
Hit Points
3
(1d4 - 1)
Speed
30 ft., Climb 30 ft.
STR
3
(-4)
DEX
16
(+3)
CON
8
(-1)
INT
8
(-1)
WIS
14
(+2)
CHA
12
(+1)
Saving Throws
DEX +5
Skills
Acrobatics +5, Perception +3, Performance +1, Stealth +5
Senses
Darkvision 30 ft., Passive Perception 13
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Keen Hearing and Smell. The squirrel has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Glide. If the flying squirrel jumps from a height, it gains a flying speed (maximum 50 ft) with a glide ratio of 2:1. For example, if the squirrel jumps from a height of 20 ft, it can glide 40 ft before landing on the ground.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage.
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