Small Fiend, Lawful Evil
Armor Class 10 Natural Armor
Hit Points 25 (4d8 + 4)
Speed 30 ft.
STR
13 (+1)
DEX
13 (+1)
CON
10 (+0)
INT
2 (-4)
WIS
10 (+0)
CHA
3 (-4)
Saving Throws DEX +3
Skills Perception +5
Damage Immunities Fire
Senses Passive Perception 10
Languages Understands Infernal but can't speak it
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't Incapacitated. It also is dangerous to try to hurt the Baby Hell Hound because of the pack. The parent of the Baby Hell Hound will never back down and will fight to its death.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage plus 3 (1d6) fire damage.

Fire Breath (Recharge 2–3). The hound exhales fire in a 7-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one.

Howl. The hound howls and will bring in 2-7 Hell Hound reinforcements.

Description

The offspring of other Hell Hounds they are just small Hell Hounds. Fiery creatures that are often used as guardians or companions.

Habitat: MountainUnderwater

The_Lord_Of_Bacon

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