Large Beast, Unaligned
Armor Class 13 (natural armor)
Hit Points 27 (4d10 + 5)
Speed 30 ft., Swim 30 ft.
STR
17 (+3)
DEX
10 (+0)
CON
13 (+1)
INT
7 (-2)
WIS
12 (+1)
CHA
7 (-2)
Saving Throws STR +5, CON +3
Skills Perception +3, Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common, Draconic
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Hold Breath. The crocodile can hold its breath for 15 minutes.

Actions

Multiattack. They have two attacks with two different weapons. 

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

Scaled Strike. Melee Weapon Attack: +4 to hit, reach 5 ft,. 1 target. Hit: 5 (1d4 + strength mod) bludgeoning damage.

Monster Tags: humanoid

Habitat: ForestSwampUrban

Dead_Chief

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