Huge Elemental, Chaotic Evil
Armor Class 18 Natural
Hit Points 100 (12d12 + 15)
Speed
STR
15 (+2)
DEX
15 (+2)
CON
16 (+3)
INT
17 (+3)
WIS
18 (+4)
CHA
12 (+1)
Saving Throws STR +8, INT +9, WIS +10
Damage Vulnerabilities Cold
Damage Resistances Acid, Thunder
Damage Immunities Fire
Condition Immunities Charmed, Invisible, Paralyzed, Unconscious
Senses Passive Perception 15
Languages Infernal knows it just doesn't speak it ancient language non ever learned
Challenge 18 (20,000 XP)
Proficiency Bonus +6
Traits

Special Trait Name. A demon of Morgoth

 

Actions

Action Name. Enter the description for your action.

Flame Whip. Melee Weapon Attack: +4to hit, reach 150 ft., #6 target. Hit: # (2d12 + 4) [Slashing, Burning] damage. 

Flame Scimitar Melee Weapon attack +4 to hit 10ft 2target hit (5d6+3)  [Slashing, Burning] damage 

 

Bonus Actions

Morgoth's command this allows the monster to use 3 actions

Reactions

Reaction Name. It will destroy anything and everything it sees 

Legendary Actions

Enter the description for how legendary actions work for your monster here. he channels fire powers

Legendary Action Name (Costs 3 Actions). Enter the description for your legendary action. it makes all it touches into flames incinerating it if flammable 

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The Balrog is ruthless and will never stop fighting until there master's command which is Morgoth or other strong and ancient masters

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: DemonElemental

Habitat: Mountain

Mukguk22

Comments

Posts Quoted:
Reply
Clear All Quotes