Medium Or Small Humanoid (Any Race), Any Non-Good Alignment
Armor Class 16 Scale Mail
Hit Points 26 (4d8 + 8)
Speed 30 ft.
STR
11 (+0)
DEX
16 (+3)
CON
15 (+2)
INT
12 (+1)
WIS
13 (+1)
CHA
11 (+0)
Saving Throws DEX +5, CON +4
Skills Animal Handling +5, Perception +3
Senses Darkvision 60 ft., Passive Perception 13
Languages Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Symbiotic Nature. The Bee Holder cannot be targeted directly, a creature which wants to target the Bee Holder must choose between targeting the bees or the humanoid, but not both. Additionally, if the Bee Holder is killed, the bees along its left arm jump off and turn into a Swarm of Insects.

Queen Bee. Each time the Bee Holder takes 10 or more damage, they must make a Wisdom (Animal Handling), with a DC equal to the damage taken, or temporarily lose control of the bees. In this state, the bees attack randomly and without direction or reason. This lasts until the Bee Holder makes another Wisdom (Animal Handling) check on their turn to recover the bees.

Actions

Multiattack. The Bee Holder can make 2 attacks with his scimitar, or use their Unleash Swarm.

Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 6 (1d6 + 3) slashing damage. 

Unleash Swarm. Ranged Natural Attack: DC 13 Constitution Save, 20 ft. cone. Fail: 10 (3d6) poison damage.

Description

The Bee Holder is a symbiotic joining between a humanoid and a swarm of bees. The bees typically group onto the humanoid's non-dominant hand, creating the image of a shifting, glistening appendage of black, tar-ridden mess.

nathansheils

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