Armor Class
12
Hit Points
66
(12d8 + 12)
Speed
50 ft., Can only move in a diagonal line in one direction and cannot turn once it begins its movement.
STR
14
(+2)
DEX
12
(+1)
CON
12
(+1)
INT
10
(+0)
WIS
18
(+4)
CHA
12
(+1)
Damage Immunities
Poison, Psychic
Condition Immunities
Charmed, Exhaustion, Frightened, Incapacitated, Petrified, Poisoned, Unconscious
Senses
Passive Perception 14
Languages
Common
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Actions
Club. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.
Radiant Light. Ranged Spell Attack: +6 to hit, range 60/120 ft., one target. Hit: 16 (3d10) radiant damage.
Bonus Actions
Holy Word. As a bonus action, one ally within 25 feet of the Bishop regains 5 hit points.
Reactions
Divine Shield. When an ally of the Bishop within 25 feet takes damage, the bishop places a magical shield on them, reducing the damage taken by half.
Description
The Bishop piece in Dragonchess that has been animated into a large semi-alive construct.
Comments