Shapechanger. Chakuna can use her action to polymorph into a panther-humanoid hybrid or into a panther, or back into her true form, which is humanoid. Her statistics, other than its size, are the same in each form. Any equipment She is wearing or carrying isn't transformed. She reverts to its true form if she dies.
Keen Hearing and Smell. Chakuna has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pounce (Panther or Hybrid Form Only). If Chakuna moves at least 15 feet straight toward a creature and then hits itwith a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, Chakuna can make one bite attack against it as a bonus action.
Heart of Valachan. For as long as Chakuna’s heart remains active in Valachan, she regenerates damage equal to half of the damage last dealt to her on her turn unless it was given by a silver weapon.
Blood Sport. When Chakuna attacks a creature that doesn’t have all of its hit points, the attack is made with advantage. Alternatively, Chakuna can choose to roll an additional damage die on a successful attack instead.
Legendary Resistance (2/day). Should Chakuna fail a saving throw, she can choose to succeed instead.
Multiattack (Humanoid or Hybrid Form Only). In humanoid form, Chakuna makes two Chakuna’‘a Dagger attacks. In hybrid form, she can attack like a humanoid or make two claw attacks.
Bite (Panther or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage. If the target is a humanoid, it must succeed on a DC 15 Constitution saving throw or be cursed with werepanther lycanthropy.
Claw (Panther or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Dagger (Humanoid or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 +5) slashing damage.
Longbow (Humanoid or Hybrid Form Only). Ranged Weapon Attack: +5 to hit, reach 120 ft., one target. Hit: 6 (1d6 + 5) piercing damage.
Call of the Huntress. Chakuna can summon up to 1d8 Displacer Beasts on her turn, that will arrive in 1d10 rounds.
Chakuna can take 5 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Chakuna regains spent legendary actions at the start of her turn.
Move. Chakuna moves up to her speed without provoking opportunity attacks.
Dagger or Claws. Chakuna attacks with her dagger or her claws.
Longbow. Chakuna attacks with her longbow.
Transform (Costs 3 actions). Chakuna transforms into her hybrid or panther form.
Bite (Costs 2 actions.) Chakuna makes a bite attack in hybrid or panther form only.
Description
In Valachan, the fall of one Darklord led inevitably to the rise of another. For Chakuna, caught in a cycle of bloodshed and trapped by the forest that lends her power, the tools of the oppressor became the means of her bitter domination.
The Darklord Urik von Kharkov ruled from the now-ruined Castle Pantara, a fortress of tyranny and torment from which he hunted the people of Valachan for sport. Over untold years, the hunt grew in complexity, and von Kharkov sought out the rarest, most dangerous prey. Chakuna’s people, the Oselo, became his favorite targets.
The Oselo are hunters and people of the jungle. But by the light of the moon, many grow fur, claws, and fangs, revealing their true nature as watchful and dangerous lycanthropes. By the time Chakuna was a teenager, von Kharkov had fine-tuned the horror of his hunts into a regulated tournament. He hunted her people to the brink of extinction, preventing their escape by closing the domain’s borders and trapping them within the Mists.
Chakuna swore to save her people. She entered the tournament freely, determined to turn the tables on von Kharkov or die. She vowed to sacrifice whatever it took to defeat the Darklord—but learned quickly that it takes monstrosity to beat a monster. Chakuna found von Kharkov’s weakness, burned Castle Pantara to the ground, and kept the former Darklord’s head.
Chakuna’s Powers and Dominion.
Chakuna gained her status as a Darklord when she defeated Urik von Kharkov. In so doing, though, she discovered a terrible truth about the nature of Valachan, and she now lives to maintain the domain and the cycle of predator and prey. Chakuna has statistics similar to a weretiger, but her animal and hybrid forms have the appearance of a Panther.
Defeating Chakuna.
Ultimately, escaping Chakuna requires finding her heart and destroying it. This prevents Chakuna from recovering if slain. If the characters learn the secret of how Chakuna consumed von Kharkov’s heart and took his place as Darklord, any of them might seek to follow a similar path. Doing so requires replacing Chakuna’s heart with a character’s own heart, or the land utterly rebels and tries to kill all sapient beings in the domain. Those who take Chakuna’s mantle can ensure their allies’ safety, but Valachan becomes their eternal prison.
Previous Versions
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5/19/2021 5:37:00 AM
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5/20/2021 12:00:31 AM
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1/1/2022 12:18:07 AM
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