Large Undead, Unaligned
Armor Class 18 Natural armour
Hit Points 85 (10d10 + 30)
Speed
STR
16 (+3)
DEX
16 (+3)
CON
16 (+3)
INT
6 (-2)
WIS
13 (+1)
CHA
5 (-3)
Skills Athletics +5, Perception +4
Damage Resistances Necrotic, Radiant
Damage Immunities Fire, Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 120ft, Passive Perception 14
Languages Common
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Fire Absorption. Whenever the bone mason is subjected to fire damage, it takes no  damage and regains a number of hit points equal to half the fire damage dealt.

Reactive. The sentinel can take one reaction on every turn in a combat.

Actions

Multi Attack. The bone mason makes four melee attacks.

Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 7 (1d6 + 3) [slashing] damage. 

Ballista. RangedWeapon Attack: +5 to hit, range 120/480 ft., 1 target. Hit: 17 (3d10 + 3) [piercing] damage.

Reactions

Parry. The sentinel adds 2 to its AC against one melee attack that would hit it. To do so, the sentinel must see the attacker and be wielding a melee weapon.

Description

Kasimir Sundrinker created the bone masons to maintain the daily operations of his underground citadel. These undead are skeletons whose bones have been coated in an alchemical metal. These reinforcements make them hard to damage, and Kasimir’s magic has warded them against the radiant powers of his ultimate creation—the Unseen Sun. 
Servitors of a Lost Empire. The bone masons are perfectly loyal servants. When Kasimir created them, he made his servitors out of skeletal corpses from his lost civilization, and instilled them with animating spirits created from the souls of those very same people. Most bone masons lack a complete soul, making them ideal laborers. However, fragmented memories from their old lives occasionally surface. They all remember enough to see Kasimir Sundrinker as their true leader, and to obey his every order with
unquestioning patriotism.
Vestiges of an Honorable Burial. The ribcage of each bone mason contains glass  canopic jars holding the preserved heart, brain, and liver that correspond to the soul bound to the metal skeleton’s body.

Proficiency Bonus +2

Dippyvibe

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