Large Beast, Neutral
Armor Class 15 natural armor
Hit Points 69 (3d12 + 3)
Speed 90 ft.
STR
24 (+7)
DEX
18 (+4)
CON
20 (+5)
INT
17 (+3)
WIS
13 (+1)
CHA
7 (-2)
Saving Throws STR +9
Skills Survival +0
Senses Darkvision, Passive Perception 18
Languages Common, Sylvan --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Trampling Charge. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 17 Strength saving throw or be knocked prone and take 3d12 bludgeoning. If the target is already prone, the horse can make another attack with its hooves against it as a part of is bonus action. 

Threatening Presence: Creatures native to Ullkore and have an intelligence of 11 or lower must make an intelligence saving throw of DC 12 or flee the fight.  

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (4d6 + 4) bludgeoning damage.

Has two actions due to having eight hooves. 

Bite: +3 to hit reach 5ft, one target, on hit deals 1d10 piercing damage 

Description

These large beasts of war are intelligent as the common Thun and can even communicate through magical means when they feel people deserve such attention. To ride one of these beasts is to be honored for they are not broken but allied and will only be ridden by those who they feel are worthy. Prized by many as the greatest amount in the world these large eight-legged horses are grey-brown skinned with large purple eyes that gleam with intelligence. 

Monster Tags: Misc Creature

Habitat: Forest

Magnus_Son_of_None

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