Multi Attack. The chaos skeleton attacks twice when attacking.
Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) necrotic damage and 7 (1d8 + 3) radiant damage.
Longbow. Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) fire damage and 7 (1d8 + 3) cold damage.
Thundershock. When struck in combat, the chaos skeleton can let out a wave of thunder and lightning. All creatures within 10ft of the chaos skeleton must succeed on a DC 14 Dexterity saving throw or take 15 (2d6 + 8) damage - half thunder and half lightning. On a failed Dexterity saving throw, the target must also succeed on a DC 14 Constitution saving throw or have it's speed reduced to 0 for 1 round.
The damage from thundershock will heal any other chaos skeleton caught in its blast.
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