Medium Humanoid (Half-Elf), Neutral Good
Armor Class 18 (plate)
Hit Points 39 (6d8 + 16)
Speed 30 ft.
STR
15 (+2)
DEX
11 (+0)
CON
14 (+2)
INT
12 (+1)
WIS
11 (+0)
CHA
12 (+1)
Saving Throws CON +4, WIS +2
Senses Darkvision 60ft, Passive Perception 10
Languages Common Any one language (usually Common)
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions

Greatsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 2) slashing damage.

Light Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 4 (1d8) piercing damage.

 

Bonus Actions

Words of Encouragement (Recharge 6).  As a bonus action, Abradus calls out to an ally within 10 ft. of himself that can hear him and grants them 1d6 temporary hit points.

Description

This middle-aged male half-elf dresses in piecemeal armor, beneath it the clothing indicative of royalty, though faded, torn, and stained in many areas.

Beaming and collected, this man appears the most calm out of all the Dredgers, and his confident and low timber bely that of someone born to strategize and plan, rather than fight among the rank and file.

Despite the upbringing, his smile and demeanor hints at, he attends a small forge in camp, where he can often be found honing rusty weaponry upon his whetstone.

Proficiency Bonus +2

Monster Tags: NPC

Dippyvibe

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