Spellcasting. Coragnir is a 2nd-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). She has the following spells prepared:
Cantrips (at will): fire bolt, chill touch, prestidigitation
1st level (3 slots): burning hands, false life, mage armor
Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d8) bludgeoning damage.
Fire Bolt. Ranged Spell Attack. +4 to hit, range 120 ft., one target. Hit: 5 (1d10) fire damage.
Lightning Breath (Recharges after a Short or Long Rest). Coragnir exhales lightning in a 30foot line that is 5 feet wide. Each creature in that line must make a DC 10 Dexterity saving throw, taking 7 (2d6) lightning damage on a failed save, or half as much damage on a successful one.
Reveal Weakness (Recharges after a Long Rest). Coragnir points out a weakness in her enemy’s form. All creatures within 60 feet that can hear her gain advantage on attacks rolls against a creature of her choice that she can see for 1 minute. Only available is unmet need has been completed.
Description
Coragnir is a blue dragonborn wearing trousers tied at the knee and a loose tunic tied at the elbows.
Written on the scales of her calves and forearms are micro-inscriptions of some of her spells, in an effort to conserve her paper. Her attire is reminiscent of her conservatory outfit, with the base of her clothing dyed rich reds and golds, now slowly fading inside this undead realm. She wears a sash full of components, and has belt pouches to hold several journaling books.
Her current clothing is built for mobility, and to allow her the freedom to run swiftly should anything come close to her.
Proficiency Bonus +2
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