Large Aberration, Chaotic Evil
Armor Class 12
Hit Points 18 (4d8)
Speed 20 ft., fly 50 ft.
STR
14 (+2)
DEX
14 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
12 (+1)
CHA
11 (+0)
Saving Throws STR +4
Skills Perception +5
Damage Immunities Acid, Poison
Condition Immunities Exhaustion, Frightened, Poisoned
Senses Blindsight 60 ft., Passive Perception 15
Languages Aarakocra, Auran Can communicate to other Hergs and Herglings.
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Thorny. Any creature that touches the Hergling takes 2(1d4) piercing damage and 2(1d4) poison damage.

Hergling. The Hergling will follow orders from any Herg it encounters.

Dive Attack. If the hergling is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 3 (1d6) damage to the target.

 

 

Actions

Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., 1 target. Hit: 14 (1d20 + 4) piercing damage. If target is a Beast, Dragon, Fey, Fiend, Giant, Humanoid, or Monstrosity, it must make a DC 15 saving throw. On a failed throw, the target becomes a Hergling and changes the following ways.

  • The creatures size increases by one size.
  • The creatures strength increases by 4.
  • The creatures intelligence becomes 10.
  • The creature gains one hit dice.
  • The creature gains this bite attack, which replaces any previous bite attacks and is exactly the same except for the reach.
  • The creatures type changes to Aberration.
  • The creatures skin, fur, scales, or feathers take on a green shade.
  • The creatures eyes become orange.
  • The creatures alignment changes to Chaotic Evil.
  • The creature sprouts small thorns all over its body.
  • The creature gains the following traits.
    • Thorny. Any creature that touches the Herg takes 2(1d4) piercing damage and 2(1d4) poison damage.
    • Hergling. The Hergling will follow orders from any Herg it encounters.
  • The creature becomes immune to poison and acid damage.
  • The creature becomes immune to the conditions Exhaustion, Frightened, and Poisoned.
  • If the creature has any attacks that deal poison damage, it's poison attacks gain one extra damage die.
  • If the creature has arms/forelegs and hands/paws/talons, it gains a claw attack [10(1d20) slashing damage] if it does not already have one.

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 10(1d20) slashing damage.

Talon. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Description

A large, muscular Aarakocra, covered with thorns, with green tinted feathers and orange eyes.

Previous Versions

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Monster Tags: aberration

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