Dazzling Ornamentation. When a creature starts its turn within 30 feet of the tree and is able to see the tree's ornamentation, the tree can magically force it to make a DC 12 Wisdom saving throw, unless the tree is incapacitated. On a failed saving throw, the creature can't take reactions until the start of its next turn and rolls a d8 to determine
what it does during that turn.
On a 1 to 5, the creature does nothing.
On a 6 or 7, the creature takes no action but uses all its movement to move towards the tree.
On an 8, the creature is stunned until the start of its next turn.
Unless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can't see the tree until the start of its next turn, when it can avert its eyes again. If the creature looks at the tree in the meantime, it must immediately make the save.
False Appearance. While the tree remains motionless, it is indistinguishable from a normal tree.
Multiattack. The tree makes two slam attacks.
Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Description
An awakened solstice tree is an ordinary tree given sentience and mobility by the awaken spell or similar magic.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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1/3/2022 12:20:48 AM
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4
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4
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Coming Soon
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