Armor Class
17
(Studded armor, shield)
Hit Points
20
(4d6 - 1)
Speed
30 ft.
STR
10
(+0)
DEX
16
(+3)
CON
8
(-1)
INT
16
(+3)
WIS
10
(+0)
CHA
5
(-3)
Saving Throws
DEX +5, INT +5
Skills
Arcana +3, Sleight of Hand +6, Stealth +6
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Common, Goblin
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Actions
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Description
Goblins are small, black-hearted humanoids that lair in despoiled dungeons and other dismal settings. Individually weak, they gather in large numbers to torment other creatures.
Comments