Armor Class
18
(Plate)
Hit Points
93
(11d10 + 33)
Speed
30 ft.
STR
19
(+4)
DEX
10
(+0)
CON
16
(+3)
INT
13
(+1)
WIS
14
(+2)
CHA
12
(+1)
Saving Throws
STR +7, CON +6
Skills
Athletics +7, Intimidation +4, Perception +5, Survival +5
Senses
Passive Perception 15
Languages
Common, Draconic
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Action Surge (Recharges when Regilus Finishes a Short or Long Rest). On his turn, Regilus can take one additional action.
Brave. The captain has advantage on saving throws against being frightened.
Actions
Multiattack. The captain makes three melee weapon attacks.
Greatsword. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 16 (2d6 + 9) slashing damage.
Handaxe. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 12 (1d6 + 9) slashing damage.
Reactions
Parry. The captain adds 3 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.
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