Medium Fiend, Chaotic Neutral
Armor Class 15 (Chitin)
Hit Points 15 (3d8)
Speed 30 ft., Swim 30 ft.
STR
15 (+2)
DEX
13 (+1)
CON
11 (+0)
INT
1 (-5)
WIS
9 (-1)
CHA
3 (-4)
Saving Throws STR +4
Skills Animal Handling +10, Stealth +4
Damage Vulnerabilities Cold, Lightning
Damage Resistances Bludgeoning
Damage Immunities Fire
Condition Immunities Prone
Senses Blindsight 30 ft., Passive Perception 9
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Amphibious. The crab can breathe air and water.

Actions

Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, and the target is grappled (escape DC 11). The crab has two claws, each of which can grapple only one target.

Spellsnap. Cantrip: Twice per long rest, BC may utilize any known cantrip.

Monster Tags: Misc Creature

Habitat: Coastal

loyalopposum

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