Large Swarm of Medium humanoids, Chaotic Evil
Armor Class 5 plate
Hit Points 10 (60d12)
Speed 20 ft., Swims very fast.
STR
14 (+2)
DEX
14 (+2)
CON
14 (+2)
INT
14 (+2)
WIS
14 (+2)
CHA
14 (+2)
Skills Survival +16
Damage Vulnerabilities Fire
Damage Immunities Acid, Bludgeoning, Slashing
Condition Immunities Blinded, Charmed, Poisoned, Unconscious
Senses Passive Perception 5
Languages Knows all languages.
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Xray Vision. Can see through walls to detect enemies.

 

Actions

Shellter. Does not take any damage for 3 turns

Spectacular Shell. Spectacular Shell: +4 to hit, reach 50 ft., 2 target. Hit: 2 (4d1 + 3) [Acid] damage. 

Shellping Others. Shelping Others: +2 to hit, range 50/80 ft., 4 target. Hit: 3 (4d1 + 3) [Acid] damage.

Bonus Actions

If you attempt to romance this monster, it will take away half of your health and heal itself with half of what was taken.

Reactions

Heal. Gets back health taken from the last 2 turns.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

This shell was corrupted due to the dark aura surrounding its home. Extremely dangerous and unknown.

Lair and Lair Actions

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: ArcticSwampUnderdarkUnderwater

WhereIsWaldo

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