Small Elemental, Neutral Evil
Armor Class 12
Hit Points 18 (4d6 + 4)
Speed 30 ft.
STR
6 (-2)
DEX
14 (+2)
CON
12 (+1)
INT
8 (-1)
WIS
10 (+0)
CHA
14 (+2)
Damage Resistances Necrotic
Damage Immunities Acid, Poison
Condition Immunities Grappled, Poisoned
Senses Passive Perception 10
Languages understands the languages of its creator but can’t speak
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Death Burst. When the elemental dies, it explodes in a burst of colored light. Each creature within 5 feet of the elemental must succeed on a DC 11 Constitution saving throw or be blinded for 1 minute. A blinded creature can repeat the save at the end of each of its turns, ending the effect on itself on a success.

Actions

Sinful Flare. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) acid damage.

Gaseous Bolt. Ranged Weapon Attack: +3 to hit, range 30 ft., one target. Hit: 6 (2d4 + 1) poison damage.

Description

Often referred to as a “decaying expression,” a caustic elemental is an aspect of creativity and emotion given physical form—making it the perfect mascot for Cultists.

To create a caustic elemental, a mage draws power from a blend of all the unnatural elements, extracting their vibrant colors to craft a swirling outer shell before imbuing its core with a planar spirit. 

LordNelsonthethird

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