Discorporation. When Alora drops to 0 hit points or dies, Alora is returned to her normal state. She also regains the use of all of her spell slots.
Spellcasting. Alora can cast any spell or cantrips she knows in her normal form. While casting in this form her Spell attack to hit is +14, and her spell save DC is 22. She also does an additional 3 damage dice to any spell she hits while in this form. She can only cast spells in this form if she has remaining spell slots. Any spell cast takes a spell slot like normal.
Magic Weapons. Alora's weapon attacks are magical.
Multiattack. Alora can attack twice with her sword and cast 1 spell or cantrip.
Sword of Disaster Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 35 (5D12+15) special damage. Alora chooses fire, poison, cold, lightning, or acid for each sword attack she makes.
Spells. Alora can use any remaining spell slots to cast a spell she knows. She also adds 3 extra damage dice to the damage of the spell. Her cantrips also receive 3 additional damage dice.
Alora can take any bonus actions she can take in her normal form.
Reactions. Alora can take any reactions she can normally take in her normal form.
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