Armor Class
12
Natural Armor
Hit Points
52
(8d8 + 16)
Speed
30 ft.
STR
16
(+3)
DEX
8
(-1)
CON
14
(+2)
INT
6
(-2)
WIS
10
(+0)
CHA
5
(-3)
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Understands the languages of its creator but can't speak
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Magic Weapons. The golem's weapon attacks are magical.
Actions
Multiattack. The golem makes two slam attacks.
Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.
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