Armor Class
16
chain mail
Hit Points
44
(8d8 + 8)
Speed
30 ft.
STR
14
(+2)
DEX
12
(+1)
CON
12
(+1)
INT
16
(+3)
WIS
16
(+3)
CHA
16
(+3)
Saving Throws
INT +5, WIS +5, CHA +5
Senses
Passive Perception 13
Languages
Common
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Actions
Multiattack. The crab slaver makes two attacks with its scimitar or its crossbow.
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 2) slashing damage.
Light Crossbow. Ranged weapon attack: +3 to hit, range 80/320ft., one target. Hit: 8 (2d8) piercing damage.
Reactions
Crab Control. The crab slaver can deal 1 damage (type chosen by the DM at the time of creation) to the unstoppable crab, causing it to change its current course of action and ending the effects of any controlling magic on it such as calm emotions or suggestion.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
1/7/2022 6:30:51 AM
|
0
|
1
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1.0
|
Coming Soon
|
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