Medium Humanoid (Human), Lawful Evil
Armor Class 16 chain mail
Hit Points 44 (8d8 + 8)
Speed 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
12 (+1)
INT
16 (+3)
WIS
16 (+3)
CHA
16 (+3)
Saving Throws INT +5, WIS +5, CHA +5
Skills Deception +5, Survival +5
Senses Passive Perception 13
Languages Common
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Actions

Multiattack. The crab slaver makes two attacks with its scimitar or its crossbow.

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 2) slashing damage.

Light Crossbow. Ranged weapon attack: +3 to hit, range 80/320ft., one target. Hit: 8 (2d8) piercing damage.

Reactions

Crab Control. The crab slaver can deal 1 damage (type chosen by the DM at the time of creation) to the unstoppable crab, causing it to change its current course of action and ending the effects of any controlling magic on it such as calm emotions or suggestion.

Previous Versions

Name Date Modified Views Adds Version Actions
1/7/2022 6:30:51 AM
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Monster Tags: humanoidHuman

The_Best_Disguise

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