Magic Resistance. The Baby Phoenix has advantage on saving throws against spells and other magical effects.
Limited Telepathy. The Baby Phoenix can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 ft. of it that can understand a language
Fire to Ash. When the Baby Phoenix dies, a Phoenix Egg appears in the space the Baby Phoenix previously occupied. If the Baby Phoenix was in flight, the Phoenix Egg ignores any damage resulting from the fall.
Magic Weapons. The Baby Phoenix's weapon attacks are magical.
Talons. Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit: 1 slashing damage plus 3 (1d6) fire damage.
Fire Ray. Ranged Spell Attack: +5 to hit, Range 15ft.,one target. Hit: 4 (1d8) fire damage.
Protective Shroud. The Baby Phoenix can shroud a willing creature with a protective aura. The creature gains advantage on saving throws against spells that affect their mind. The Baby Phoenix cannot take any action while shrouding, and must stay within 5 ft. of the creature or the effect ends. The Baby Phoenix regains the ability to use this feature after it finishes a short or long rest. If the shrouded creature's hit points drop to 0, the Baby Phoenix can use its reaction all of its remaining hit points to the shrouded creature. The Baby Phoenix turns into a Phoenix Egg after successfully transferring it's hit points.
Illumination. The Baby Phoenix sheds bright light in a 30-foot radius and dim light for an additional 30 feet. The effect lasts for an hour unless dismissed with a bonus action or dispelled.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
1/8/2022 6:06:33 AM
|
4
|
0
|
1
|
Coming Soon
|
Comments