Hivemind. All wasps within 10 miles of their queen are in constant communication via a telepathic bond.
Sting. Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 2 poison damage for each giant wasp within 120 feet that isn’t incapacitated, and the target must succeed on a DC 13 Constitution saving throw or become poisoned for 1 minute. The target can repeat this saving throw at the end of their turn, ending the effect on a success.
Command the Hive (Recharge 5-6). The queen gives out a command to all wasps within 120 feet. They may use their reaction to immediately move up to half of their movement speed and attack a target if able.
Summon the Swarm (1/Day). The queen summons four giant wasps in unoccupied spaces within 60 feet. These wasps last for 1 day, until the wasps die, or until the queen dismisses them.
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