Large Monstrosity, Unaligned
Armor Class 16 (natural armor)
Hit Points 94 (9d10 + 45)
Speed 40 ft., Burrow 40 ft.
STR
19 (+4)
DEX
11 (+0)
CON
21 (+5)
INT
5 (-3)
WIS
6 (-2)
CHA
6 (-2)
Skills Perception +3
Senses Darkvision 60 ft., Tremorsense 60 ft., Passive Perception 15
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Claw Attacks. Two Melee Weapon Attacks: +7 to hit, reach 5 ft., one or two targets. Hit: 17 (2d12 + 4) piercing damage.
Piercing Screech. The Androgar screeches loudly at multiple enemies within a 15-foot radius of itself. Each creature within range, other than the Androgar, must succeed on a Constitution saving throw or take 11 (1d12 + 5) thunder damage. Succesful saves halve the damage. 

Description

The Androgar resembles a large land-dwelling crab, with 6 eyes encircling the top of it's shell. Shell colors varies between a mixture of brown, black, and red. It has 2 giant claws it uses to burrow it's caves and pitfalls, and is extremely protective of it's territory. It rarely leaves it's tunnels, unless it is chasing down a potential meal.

Lair and Lair Actions

Pitfall Trap. The Androgar burrows caves and pitfalls around it's nesting area, and are almost perfectly hidden. It takes a perception check of 14 or higher to notice the odd ground. If a monster of medium size or larger steps on one of them, they must make an acrobatics check. An acrobatics check of 14 or higher is a success. Pitfalls are usually 30 feet deep. A failed save results in the target recieving 3d6 bludgeoning damage.

Previous Versions

Name Date Modified Views Adds Version Actions
12/29/2018 2:25:21 AM
18
1
5
Coming Soon
12/30/2018 6:28:19 AM
25
1
--
Coming Soon

Habitat: DesertGrassland

Shadow1cy

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