Armor Class
13
studded leather
Hit Points
22
(4d8 + 2)
Speed
35 ft.
STR
12
(+1)
DEX
15
(+2)
CON
12
(+1)
INT
8
(-1)
WIS
13
(+1)
CHA
15
(+2)
Saving Throws
DEX +4, CHA +4
Skills
Animal Handling +6, Nature +6
Senses
Darkvision 60 ft., Passive Perception 8
Languages
Common
Challenge
3 (700 XP)
Proficiency Bonus
+2
Actions
Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d12 + 3) piercing damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
Description
.
Comments