Large Monstrosity, Chaotic Evil
Armor Class 15 Natural
Hit Points 120 (15d10 + 45)
Speed 60 ft.
STR
21 (+5)
DEX
14 (+2)
CON
17 (+3)
INT
6 (-2)
WIS
15 (+2)
CHA
10 (+0)
Saving Throws STR +9, DEX +6
Skills Perception +6, Stealth +6
Damage Resistances Bludgeoning, Piercing, and Slashing from Magic Weapons
Senses Darkvision 60 ft, Passive Perception 16
Languages Understands common but doesn't speak
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Charge. If the Jersey Devil moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 18 (4d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

Flyby. The Jersey Devil doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Magic Resistance. The Jersey Devil has advantage on saving throws against spells and other magical effects.

Rejuvenation. If it dies, the Jersey Devil returns to life in 1d6 days and regains all its hit points. Only a wish spell can prevent this trait from functioning.

Actions

Multiattack. Jersey devil makes two claw attacks and ram attack.

Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage.

Ram. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 23 (4d8 + 5) bludgeoning damage.

Psychic Screech (Recharge 6). The Jersey Devil emits a terrible scream audible within 300 feet. Creatures within 30 feet of the Jersey Devil must succeed on a DC 16 Wisdom saving throw or be stunned until the end of the Jersey Devil’s next turn.

Description

The Jersey Devil is a by-product of a mother cursing her 13th unborn child to be the devil. Soon after being birthed the baby transformed into the creature that would be known as the Jersey Devil. After the transformation, the Jersey Devil attacked and killed the midwives and family before fleeing into the forest.

A bipedal wyvern-like creature with a goat-like head, leathery bat-like wings, horns, small arms with clawed hands, legs with cloven hooves, and a forked tail. The Jersey Devil moves quickly and can emit a high-pitched "blood-curdling scream" that can frighten the staunches of heroes.

It has been known to swoop down on unsuspecting victims and carry them off.

Tales tell if you find the Jersey Devil's hoof print and preserve it in a jar kept under your bed that it will ward off the beast.

 

Habitat: Forest

Nerdarchy

Comments

Posts Quoted:
Reply
Clear All Quotes