Armor Class
16
(Natural)
Hit Points
60
(4d10 + 10)
Speed
40 ft., Climb 30 ft.
STR
23
(+6)
DEX
16
(+3)
CON
17
(+3)
INT
1
(-5)
WIS
10
(+0)
CHA
14
(+2)
Saving Throws
STR +10
Damage Vulnerabilities
Fire
Damage Resistances
Piercing
Damage Immunities
Poison
Condition Immunities
Charmed, Frightened, Grappled, Poisoned
Senses
Passive Perception 10
Languages
Common and abyssal
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Actions
Bite. Melee Weapon Attack. 1d20+10 to hit. 10ft range.1d8+7 piercing damage. If this would bring a target to 0 hitpoints the symbiote eats the target's head off adding a single die type equal to that creature's die type to the symbiote's range of its next attack
Punch. Melee Weapon Attack. 1d20+5 to hit. 10ft range. 2d6+8 bludgeoning damage and 1d6+5 poison damage.
Claws. Melee Weapon Attack. 1d20+5 to hit. 10ft range. 3d4+5 slashing damage and 1d6+5 poison damage.
Comments