Medium Humanoid (Any Race), Lawful Good
Armor Class 14 Old sturdy armour (tier 1)
Hit Points 45 (8d8 + 16)
Speed 30 ft.
STR
15 (+2)
DEX
15 (+2)
CON
13 (+1)
INT
11 (+0)
WIS
14 (+2)
CHA
11 (+0)
Saving Throws STR +4, DEX +4, CON +3, WIS +4
Skills Stealth +6
Senses Passive Perception 12
Languages Common + one random extra
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Wildland veterans. The light cavalryman can always find food in a forest or grassland environment.

Cavalry. The light cavalryman has disadvantage on lance attacks when dismounted.

 

Actions

Multiattack. The light cavalryman makes two attacks. 

Shortsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 10 (1d6 + 2) piercing damage.

Lance. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 2) piercing damage.

Shortbow. Ranged Weapon Attack: +2 to hit, range 120/400 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

 

Description

Fast shock cavalry that can serve a number of battlefield roles, what they lack in pure strength and power they make up for in speed and versatility.

Monster Tags: NPC

Habitat: Urban

Tedzio

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