Huge Giant, Neutral
Armor Class 15 (natural armor)
Hit Points 275 (22d12 + 132)
Speed 40 ft.
STR
26 (+8)
DEX
12 (+1)
CON
22 (+6)
INT
16 (+3)
WIS
16 (+3)
CHA
16 (+3)
Saving Throws DEX +6, CON +11, WIS +8, CHA +8
Skills Deception +8, Insight +8, Perception +8, Stealth +6
Senses Passive Perception 18
Languages Common, Giant
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Traits

Cunning Presence. An ally that starts is turn within 30 feet of this giant and can see and hear this giant can take the Dash, Disengage, or Hide action as a bonus action this turn, provided the giant isn't incapacitated.

Keen Smell. The giant has advantage on Wisdom (Perception) checks that rely on smell.

Innate Spellcasting. The giant's innate spellcasting ability is Charisma (DC 16). It can innately cast the following spells, requiring no material components:

At will: detect magic, fog cloud, light

3/day each: feather fall, fly, misty step, telekinesis

1/day each: control weather, gaseous form

Actions

Multiattack. The giant makes two morningstar attacks.

Morningstar. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage. The attack deals an extra 17 (5d6) damage if the giant has advantage on the attack roll.

Rock. Ranged Weapon Attack: +13 to hit, reach 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage. The attack deals an extra 17 (5d6) damage if the giant has advantage on the attack roll.

Bonus Actions

Cunning Action. The giant can take the Dash, Disengage, or Hide action as a bonus action on each of its turns.

Cunning Insight (Recharges 5-6). As a bonus action, the giant chooses a target it can see within 30 feet of it. The giant and up to 3 creatures of its choice have advantage on ability checks, attack rolls, and saving throws made against the target. In addition, the target has disadvantage on ability checks and attack rolls made against the giant. These effects last until the start of the giant's next turn.

Reactions

Misdirection. When the giant is targeted by an attack while a creature within 5 feet of it is granting it cover against that attack, it can have the attack target that creature instead.

Description

When brutish giants, such as hill giants and frost giants, that normally only make random raids suddenly show signs of coordinated and strategic attacks, it is very likely a cloud giant mastermind is behind it. Very rarely will it make its presence known, and only the most shrewd adventurers will be able to uncover its schemes.
 Expert Tactician. The cloud giant mastermind is able to read situations in an instant and strategically place its allies in the best positions to maximize chances of victory. Its quick thinking, ability to adapt, and arcane powers allow it to gain advantage against its foes. It always has bodyguards nearby to misdirect attacks to in case it finds itself cornered or hard-pressed, which almost neverhappens.

Monster Tags: Cloud Giant

Habitat: Mountain

SadHorizon

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