Armor Class
15
Natural Armor
Hit Points
25
(4d10 + 5)
Speed
STR
14
(+2)
DEX
2
(-4)
CON
16
(+3)
INT
1
(-5)
WIS
1
(-5)
CHA
1
(-5)
Damage Vulnerabilities
Fire
Damage Resistances
Bludgeoning, Piercing
Senses
Passive Perception 1
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Crumble. When the bridge reaches 0 HP, it crumbles and falls into the abbys. It may break differently and behave differently depending on how it "dies"
Rickety: Any creatures moving across the bridge must move carefully (half movement). If they decide to move quickly, they must make a DC 14 Acrobatics check to make it across without incident. If they fail, they fall and must make a DC 16 DEX SAVE to grab the bridge.
Actions
No Actions
Description
Wood, rickety bridge
Comments