Medium Undead, Typically Neutral Evil
Armor Class 14 Natural Armor
Hit Points 49 (9d8 + 9)
Speed 20 ft., Swim 30 ft.
STR
13 (+1)
DEX
8 (-1)
CON
12 (+1)
INT
10 (+0)
WIS
14 (+2)
CHA
10 (+0)
Skills Perception +4, Survival +4
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 14
Languages Common Cannot speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Amphibious. The aldani can breathe air and water.

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Multiattack. The aldani makes two attacks with its claws.

Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, and the target is grappled (escape DC 11). The aldani has two claws, each of which can grapple only one target.

Previous Versions

Name Date Modified Views Adds Version Actions
1/12/2022 11:23:57 PM
4
0
--
Coming Soon
jrgard2isawesome

Comments

Posts Quoted:
Reply
Clear All Quotes