Armor Class
13
Hit Points
23
(5d6 + 5)
Speed
40 ft.
STR
6
(-2)
DEX
17
(+3)
CON
13
(+1)
INT
10
(+0)
WIS
13
(+1)
CHA
8
(-1)
Skills
Perception +3, Stealth +5
Senses
Passive Perception 14
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. The raptor has advantage on attack rolls against a creature if at least one of the raptor's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Multiattack. The raptor makes two attacks: one with its claws and one with its bite.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 3) piercing damage.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 3) slashing damage.
Teleport (Recharge 4–6). The raptor magically teleports, along with any equipment it is wearing or carrying, up to 40 feet to an unoccupied space it can see. Before or after teleporting, the raptor can make one bite attack.
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