Additional Proficiencies. Calligrapher's Supplies, Forgery Kit
Dual Mind. Molavakri-Ashtai has advantage on all Wisdom saving throws.
Severed from Dreams. Molavakri-Ashtai is immune to spells and other magical effects that require her to dream, like dream, but not to spells and other magical effects that put creatures to sleep, like sleep.
Small Knife (improvised weapon). Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage.
Mind Link. Whenever Molavakri-Ashtai speaks telepathically to a creature she can use her action to give that creature the ability to speak telepathically with her for up to 1 hour or until she end this effect as an action. To use this ability, the creature must be within 10 feet of Molavakri-Ashtai and be able to see her. She can give this ability to only one creature at a time; giving it to a creature takes it away from another creature who has it.
Description
Personality Traits
• I’m always looking to improve efficiency.
• I’m critical of monarchies and limits on the houses.
Ideal
• Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
Bond
• Someone I love was killed by a rival faction within my house, and I will have revenge.
Flaw
• I’m fixated on following official protocols.
Kalashtar Quirk
• I am strongly influenced by the emotions of those around you.
Molavakri-Ashtai has sworn fealty to House Sivis in the hopes of making her fortune through the house. Her main task is to serve as the eyes of House Sivis, but she could be called on at any time to act as its hand in the roll of a covert operative. Such missions can be perilous but lucrative.
As an agent of House Sivis, Molavakri-Ashtai can always get food and lodging for herself and her friends at a Sivis enclave. When the house assigns her a mission, it will usually provide her with the necessary supplies and transportation. Beyond this, Molavakri-Ashtai has many old friends, mentors, and rivals in House Sivis, and she may encounter one of them when she interacts with any House Sivis business. The degree to which such acquaintances are willing to help her depends on her current standing in the house.
Equipment: A set of fine clothes, House Sivis signet ring, identification papers, a scrollcase, calligrapher's supplies & forgery kit, a small knife, and a purse containing 20 gp.
Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.
The kalashtar are a compound race created from the union of humanity and renegade spirits from the plane of dreams — spirits called quori. Kalashtar appear human, but their spiritual connection affects them in a variety of ways. Kalashtar have symmetrical, slightly angular features, and their eyes often glow when they are focused or expressing strong emotions.
Kalashtar are often seen as wise, spiritual people with great compassion for others. But there is an unmistakable alien quality to the kalashtar, as they are haunted by the conflicts of their otherworldly spirits. Kalashtar sleep, but they don’t connect to the plane of dreams as other creatures do. Instead, their minds draw from the memories of their otherworldly spirit while they sleep.
In addition to running their network of speaking stones, the gnomes of House Sivis also train and licenses scribes, notaries, interpreters, cartographers, barristers, heralds, bookbinders, and others who work with words. House Sivis has an especially close relationship with House Kundarak, as Kundarak letters of credit must be notarized with a Sivis arcane mark.
Doyenne Lyssa Larriman, the leader of House Sivis, takes great pains to maintain the trust of its clients and holds a position of absolute neutrality in all disputes, whether between houses or nations. He also ensures that any internal intrigues never threaten the house or its reputation.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
---|---|---|---|---|---|
1/13/2022 3:13:04 AM
|
9
|
0
|
v.1.0
|
Coming Soon
|
https://www.dndbeyond.com/forums/dungeons-dragons-discussion/homebrew-house-rules/129398-spostas-quick-custom-commoners
https://www.dndbeyond.com/monsters/2067765-spostas-quick-commoners