Tiny Fey, Chaotic Neutral
Armor Class 12 Natural Armor
Hit Points 3 (2d4 - 2)
Speed 15 ft., Fly 60 ft.
STR
6 (-2)
DEX
15 (+2)
CON
9 (-1)
INT
8 (-1)
WIS
12 (+1)
CHA
16 (+3)
Saving Throws DEX +4, CHA +5
Skills Perception +3, Stealth +4
Damage Vulnerabilities Cold
Damage Immunities Fire
Senses Darkvision 60ft, Passive Perception 13
Languages Understands Common and Celestial but can't speak
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Magic Restistance. The baby phoenix has advantage on saving throws against spells and other magical effects.

Limited Telepathy. The baby phoenix can magically communicate simple ideas, emotions and images telepathixally with any creature within 100ft. of it that can understand a language.

Magic Weapons. The baby phoenix's weapon attacks are magical.

 

Actions

Talons. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 slashing damage plus (1d6) fire damage.

Fire Ray. Ranged Spell Attack: +5 to hit, range 15 ft., one target. Hit: 4 (1d8) fire damage.

Illumination. The baby phoenix sheds bright light in a 30-foot radius and dim light for an additional 30 feet. The effect lasts for an hour dismissed as as bonus action or dispelled.

 

 

katjapecher

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