Magic Restistance. The baby phoenix has advantage on saving throws against spells and other magical effects.
Limited Telepathy. The baby phoenix can magically communicate simple ideas, emotions and images telepathixally with any creature within 100ft. of it that can understand a language.
Magic Weapons. The baby phoenix's weapon attacks are magical.
Talons. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 slashing damage plus (1d6) fire damage.
Fire Ray. Ranged Spell Attack: +5 to hit, range 15 ft., one target. Hit: 4 (1d8) fire damage.
Illumination. The baby phoenix sheds bright light in a 30-foot radius and dim light for an additional 30 feet. The effect lasts for an hour dismissed as as bonus action or dispelled.
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