Armor Class
14
Natural Armor
Hit Points
90
(6d12 + 20)
Speed
40 ft.
STR
16
(+3)
DEX
14
(+2)
CON
15
(+2)
INT
5
(-3)
WIS
13
(+1)
CHA
10
(+0)
Skills
Perception +5, Stealth +4
Damage Immunities
Necrotic
Condition Immunities
Charmed, Exhaustion, Restrained
Senses
Darkvision 120 ft., Passive Perception 15
Languages
--
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Servents of the Mighty. When in the pressance of an undead of CR 12 or higher the Crypt Cat is immune to spell effects that would cause it to flee. Such as Turn undead.
Actions
Multiattack. The dog makes two bite attacks.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (2d6 + 2) piercing damage plus 4d4 Necrotic Damage. If this attack is a critical hit the target is Paralzed and can only be revived by a succeseful DC 15 Medicine Check.
Description
Crypt cats are the unholy remains of powerful cats used to guard buriel chambers. They are known to be the bane of treasure hunters in the crossing lands. They have a powerful life draining bite.
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