Indomitable (3/Day). The champion rerolls a failed saving throw.
Pain Mask. Bane's mask provides him resistance to all damage. Once below 50 hit points, the mask breaks removing the damage resistance but allowing Bane to make the attack action as a bonus action.
Born in the Dark. Bane has blindsight out to a range of 30 feet.
Now you have my permission to die. Bane always does non-lethal damage unless all hostile creatures within 300 feet are unconscious.
Multiattack. Bane makes four attacks with his fists. Bane can replace two of these attacks with the Back Break ability.
Fist. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) bludgeoning damage.
Back Break. Bane targets one creature within 5 feet and forces them to make a Strength saving throw (DC 16) or take 22 (4d10) bludgeoning damage and be paralyzed until they complete a long rest. A creature who succeeds the saving throw takes half damage and is knocked prone and not paralyzed.
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