Tiny Swarm of Medium monstrosities, Any Chaotic Alignment
Armor Class 10 Natural
Hit Points 7 (8d6 + 2)
Speed 70 ft., Burrow 20 ft.
STR
12 (+1)
DEX
6 (-2)
CON
6 (-2)
INT
4 (-3)
WIS
2 (-4)
CHA
2 (-4)
Saving Throws STR +3
Skills Stealth +12
Damage Vulnerabilities Slashing
Damage Resistances Fire, Lightning
Damage Immunities Cold
Senses Blindsight, Darkvision, Truesight, Passive Perception 8
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Actions

Slash 2D4+2

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Animated Weapons Seek Out There Target And Destroys Them

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Shapechanger

Habitat: ArcticDesertForestGrasslandHillMountainSwampUnderdark

Dragonlord049

Comments

Posts Quoted:
Reply
Clear All Quotes