Huge Beast, Neutral Evil
Armor Class 14
Hit Points 60 (2d8 + 2)
Speed 30 ft., Swim 30 ft.
STR
15 (+2)
DEX
13 (+1)
CON
13 (+1)
INT
2 (-4)
WIS
2 (-4)
CHA
2 (-4)
Saving Throws STR +4, CON +3
Skills Perception +2
Damage Immunities Acid
Condition Immunities Charmed
Senses Blindsight 10 ft., Passive Perception 12
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Actions

Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 6 (1d4 + 4) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d4) poison damage on a failed save, or half as much damage on a successful one.

Constrict. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 13 (2d6 + 2) bludgeoning damage, and the target is grappled (escape DC 14). Until this grapple ends, the creature is restrained, and the snake can't constrict another target.

Acid Breath (Recharge 5–6). The dragon exhales acid in a 15-­foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 22 (5d8) acid damage on a failed save, or half as much damage on a successful one.

Monster Tags: Misc Creature

Habitat: DesertForestGrasslandSwampUnderdarkUrban

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