Amorphous. Has the ability to fit through any space where light can fit.
Consume. The corruption can move up to half its speed and attempt to consume a target. The target must make a DC 15 strength check or be consumed by the corruption. they are considered grappled and can not breath while in the corruption. on being consumed the target takes 3 D8 psychic damage and 1 D8 psychic damage every round after on the corruptions turn
Action Melee Attack. Melee Weapon Attack: +8 to hit, reach 15 ft.Hit: 8(1d8 + 2) psychic damage. The coruption has 4 tenticles that it can use to lash out at 4 targets per attack
Enter the description for how bonus actions work for your monster here.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Enter a general description for your monster here.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Comments