Armor Class
12
Natural
Hit Points
136
(16d10 + 48)
Speed
40 ft., Fly 60 ft.
STR
18
(+4)
DEX
15
(+2)
CON
16
(+3)
INT
18
(+4)
WIS
18
(+4)
CHA
18
(+4)
Saving Throws
WIS +7
Skills
Arcana +12, History +12, Perception +8, Religion +8
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Poison, Psychic
Condition Immunities
Charmed, Exhaustion, Frightened, Poisoned
Senses
Truesight 120ft, Passive Perception 18
Languages
Common, Sphinx --
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Inscrutable: immune to any effect that would sense it's emotions or read it's thoughts, as well as any divination spells that it refuses.
Wis (insight) checks made to ascertain intensions or sincerity have disadvantage
Actions
Claw: Melee +7 to hit 5ft reach one target 2d8+4 slashing damage
Bone Transfer: teleport up to 60ft away will body of bone scatter to the floor and reform from a bone pile
Comments