Medium Humanoid, Neutral Evil
Armor Class 15 Armor
Hit Points 35 (6d6)
Speed 40 ft.
STR
12 (+1)
DEX
12 (+1)
CON
16 (+3)
INT
12 (+1)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws DEX +3
Senses Passive Perception 14
Languages Common
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Actions

Attack get deaded

Bayonet Melee Weapon Attack: +1 to hit, reach 5 ft., 1 target. Hit: 1 (1d6 + 1) [piercing] damage. 

Assault Rifle Ranged Weapon Attack: +2 to hit, range 30/160 ft., 1 target. Hit: 1 (2d10 + 4) [piercing] damage.

Bonus Actions

Focus  For next melee attack made on Assault, a d4 is rolled to determine if he dodges it or not. If it's a 1-2, then he doesn't dodge it. If it's a 3-4, he takes 50% of the damage.

Description

The most basic, standard issue unit you could ask for. Difficult to best but not impossible.

Previous Versions

Name Date Modified Views Adds Version Actions
1/18/2022 12:57:47 AM
0
1
1
Coming Soon
miky_muse

Comments

Posts Quoted:
Reply
Clear All Quotes