Medium Humanoid, Chaotic Good
Armor Class 17 Halfplate, Shield
Hit Points 51 (8d8 + 8)
Speed 30 ft.
STR
16 (+3)
DEX
11 (+0)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
17 (+3)
Saving Throws DEX +3, CHA +6
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Goblin, Draconic
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Surprise Attack. The first time that Baknash hits a surprised creature during combat, he deals an additional 2d6 damage. 

Spellcasting. Baknash is a 8th-level spellcaster. His spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). Baknash has the following bard spells prepared:
Cantrips (at will): True Strike, Vicious Mockery, Message
1st level (4 slots): Cure Wounds, Bane, Heroism, Thunderwave, Earth Tremor
2nd level (3 slots): Enhance Ability, Cloud of Daggers, Hold Person
3rd level (3 slots): Fear
4th level (2 slots): Polymorph, Rautholim's Psychic Lance

Actions

Multiattack. Baknash makes 2 weapon attacks.

Inspiring Mattock. Melee Weapon Attack: +6 to hit, reach 10 ft., 1 target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage when wielded in 2 hands.

Light Crossbow. Ranged Weapon Attack: +3 to hit, range 80/320 ft., 1 target. Hit: 4 (1d8) piercing damage.

Vicious Mockery. 1 target, range 60 feet. DC 14 Charisma saving throw, 2d4 psychic damage and disadvantage on target's next attack roll in the next round.

Bonus Actions

Bardic Inspiration (3/rest). Baknash grants one creature that he can see within 60 feet of him 1d8 of inspiration, which can be used on an attack roll, weapon damage roll, saving throw, or ability check that they make within the next 10 minutes.

Inspiring Mattock (3 charges). When Baknash uses his Bardic Inspiration, the creature can gain 2d8 temporary hit points.

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