Armor Class
14
Natural Armor
Hit Points
25
(1d10 + 5)
Speed
30 ft.
STR
15
(+2)
DEX
9
(-1)
CON
11
(+0)
INT
6
(-2)
WIS
6
(-2)
CHA
6
(-2)
Saving Throws
STR +4
Damage Vulnerabilities
Lightning
Damage Resistances
Piercing, Slashing
Damage Immunities
Fire, Poison
Condition Immunities
Blinded, Charmed, Frightened, Petrified, Poisoned, Unconscious
Senses
Tremorsense, Passive Perception 5
Languages
Terran
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Lightning core - it is powered by electric signals sent from his core that is located in his right eye.
Actions
Smash - The golem raises his fist up and after 1 turn he slams it down with a fierce melee attack.
Melee attack +1 to hit, reach 5ft, 1 target. Hit:5 (1d6 +1) Bludgeoning damage.
Object throw - object picked up by the golem -+1 to hit, 25ft, 1 target, Hit:4 (1d3 +2) Bludgeoning damage.
Description
False Appearance. While the golem remains motionless, it is indistinguishable from an inanimate statue.
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