Fire Aura. At the start of each of the cinder nanny’s turns, each creature within 5 feet of it takes 3 (1d6) fire damage, and flammable objects in the aura that aren’t being worn or carried ignite. A creature that touches the cinder nanny or hits it with a melee attack takes 3 (1d6) fire damage.
Molten Stride. The cinder nanny can walk on lava and similar terrain as if it were under the constant effects of water walk.
Multiattack. The cinder nanny makes two Slam attacks. Alternatively, it makes one Slam attack and casts one spell.
Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 11 (2d10) fire damage.
Innate Spellcasting. The cinder nanny's spellcasting ability is Charisma (spell save DC 13, +5 to hit with ranged spell attack). The cinder nanny can innately cast the following spells, requiring no material components:
At will: fire bolt
2/day each: scorching ray, thunderwave
1/day each: erupting earth, stoneskin
Description
A molten form vaguely resembling a humanoid pocketed with scars.
Previous Versions
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1/19/2022 2:05:36 AM
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Coming Soon
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