Large Elemental, Typically Neutral Evil
Armor Class 15 (natural armor)
Hit Points 95 (10d10 + 40)
Speed 30 ft.
STR
19 (+4)
DEX
11 (+0)
CON
18 (+4)
INT
6 (-2)
WIS
10 (+0)
CHA
15 (+2)
Damage Immunities Fire
Senses Darkvision 60 ft., Tremorsense 60 ft., Passive Perception 10
Languages Common, Draconic, Ignan
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Fire Aura. At the start of each of the cinder nanny’s turns, each creature within 5 feet of it takes 3 (1d6) fire damage, and flammable objects in the aura that aren’t being worn or carried ignite. A creature that touches the cinder nanny or hits it with a melee attack takes 3 (1d6) fire damage.

Molten Stride. The cinder nanny can walk on lava and similar terrain as if it were under the constant effects of water walk.

Actions

Multiattack. The cinder nanny makes two Slam attacks. Alternatively, it makes one Slam attack and casts one spell.

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 11 (2d10) fire damage.

Innate Spellcasting. The cinder nanny's spellcasting ability is Charisma (spell save DC 13, +5 to hit with ranged spell attack). The cinder nanny can innately cast the following spells, requiring no material components:

At will: fire bolt

2/day each: scorching ray, thunderwave

1/day each: erupting earth, stoneskin

Description

A molten form vaguely resembling a humanoid pocketed with scars.

Previous Versions

Name Date Modified Views Adds Version Actions
1/19/2022 2:05:36 AM
6
1
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Coming Soon

Habitat: Mountain

Drake_Shake

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