Large Monstrosity, Neutral Evil
Armor Class 16 Natural armor
Hit Points 102 (12d10 + 36)
Speed 40 ft., swim 30 ft.
STR
20 (+5)
DEX
14 (+2)
CON
17 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
7 (-2)
Skills Perception +2
Damage Immunities Poison
Senses Blindsight 10 ft., Darkvision 60ft, Passive Perception 12
Languages Abyssal, Draconic --
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Actions

Multiattack. The Aac-nar makes two bite attacks

Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 5) piercing damage and 10 (3d6)  {"diceNotation":"3d6","rollType":"damage","rollAction":"Bite","rollDamageType":"poison"} poison damage.

Constrict. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 5) bludgeoning damage, and the target is grappled (escape DC 17). Until this grapple ends, the creature is restrained, and the snake can't constrict another target.

Description

This monster is breed by the Yuan-ti as efficient killers and assassins. Made by a combination of naga blood and giant constrictor snakes to create a massive poisonous reptile, capable of killing entire villages. This recipe is kept secret and only the leaders know the ritual.  

Monster Tags: Misc Creature

Environment: DesertForestSwampUnderdarkUnderwater

VarisAltin

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