Huge Fiend (Dragonborn), Chaotic Evil
Armor Class 18 Natural armor
Hit Points 2500 (200d8 + 36)
Speed 30 ft.
STR
22 (+6)
DEX
18 (+4)
CON
15 (+2)
INT
17 (+3)
WIS
25 (+7)
CHA
20 (+5)
Saving Throws WIS +13
Damage Vulnerabilities Radiant
Damage Resistances All damage but Force, Radiant, and Psychic
Damage Immunities Necrotic
Condition Immunities Charmed, Frightened, Incapacitated, Unconscious
Senses Darkvision, Passive Perception 25
Languages --
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The [monster name] is a 9-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 17, +8 to hit with spell attacks). The Void Dragon King has following Warlock spells prepared:
Cantrips (at will): Eldritch Blast, Inflict Wounds, Toll the Dead, Mind Sliver, Infestation, Booming Blade
Spells (7 slots): Power Word Kill, Psychic Scream, Imprisonment, Blade of Disaster, Maddening Darkness, Dominate Monster, Cause Fear, Hellish Rebuke, Crown of Madness, Witch Bolt, Darkness, Flock of Familiars, Counterspell, Shadow Blade, Shatter

Actions

Call of Malice: Every creature within hearing range must succeed on a DC 16 Wisdom Save, or become insane. Until a successful save is made, that creature will attempt to kill its allies. Void Dragon Hordes or those infected with Malice are immune to this attack.

Command Hive Mind: The Void Dragon King commands any Void Dragon within 100 feet to attack an enemy of his choosing.

Action Melee Attack. Melee Weapon Attack: +6 to hit, reach 10 ft., 1 target. Hit: 15 (3d6 + 4) slashing damage. 

Necrotic Breath Attack: Breath attack: +5 to hit, range 20/30 ft., 3 target. Hit: 15 (4d8 + 2) necrotic damage.

Bonus Actions

Call of Malice: Every creature within hearing range must succeed on a DC 16 Wisdom Save, or become insane. Until a successful save is made, that creature will attempt to kill its allies. Void Dragon Hordes or those infected with Malice are immune to this attack

Reactions

Counter-attack: Upon being attacked, the Void Dragon King may roll to hit the attacker. If it hits, the attacker will then take 4d6 slashing damage.

Summon Army: As a reaction, the Void King may summon his hivemind army to defend him.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A fearsome dragon with scales that suck up all the light around them, burning orange eyes, and metallic wings that shine like the glow of a black hole, the Void Dragon King (also known as the Forgotten King, the Magicless King, or the Forsaken King) is a former Celestial Dragon who has become corrupted by The Malice, and given unholy power. He commands an army of hivemind Void Dragons, and will kidnap disobedient children to serve in his dark army.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
1/19/2022 3:27:07 PM
3
1
5E
Coming Soon

Monster Tags: Cult of the Dragon

Habitat: Underdark

Raineyes1104

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