Hunters Lore: This creature has advantage on Nature (INT) and Survival (WIS) checks to track Beasts they've previously injured.
Zeal: This creature can double its WIS modifier to WIS saving throws.
Hand Axe: 5ft range, +3 to hit, 1D6+1 Slashing damage.
Light Crossbow: 10ft/320ft range, +4 to hit, 1D6+2 Piercing damage. It takes an action to reload this attack once used.
Unarmed Strike: 5ft range, +3 to hit, 2 Bludgeoning damage.
Description
Civilian huntsmen looking for richer pastures sometimes turn their skills towards bloody crusades. Attaching themselves to similarly dispossessed peasants, they take boats to foreign lands at the whims of preachers claiming to be the prophets of gods. They tend to live quite a lot longer than the peasants they travel with due to their genuine skill with a crossbow and distance from the swirling melee.
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