Small unknown, Any Alignment
Armor Class 14 Natural armor
Hit Points 13 (2d10 + 2)
Speed 20 ft.
STR
11 (+0)
DEX
12 (+1)
CON
14 (+2)
INT
14 (+2)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws CON +4
Damage Vulnerabilities Acid, Cold, Fire
Damage Resistances Lightning, Poison
Damage Immunities Radiant
Condition Immunities Invisible
Senses Passive Perception 12
Languages Common Can understand, but not speak
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Overgrow. If Bulbasaur has less than 1/3 of its hit points left (round down), it does 1d8 more damage of the attack's damage type.

Spellcasting. The Bulbasaur is a 1st-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +2 to hit with spell attacks). The Bulbasaur has following [class name] spells prepared:
Cantrips (at will): thorn whip, poison spray
1st level (2 slots): entangle

Actions

Tackle. Melee Weapon Attack: +0 to hit, reach 5 ft., 1 target. Hit: 5 (1d10) bludgeoning damage. 

Razor Leaf. Ranged Weapon Attack: +2 to hit, range 10/30 ft., 1 target. Hit: 6 (1d8 + 2) piercing damage.

Description

Ever heard of Pokemon?

Habitat: ForestGrasslandHill

An_Open_Field

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