Medium Humanoid (Human), Neutral Evil
Armor Class 18 (plate)
Hit Points 45 (6d8 + 18)
Speed 30 ft.
STR
17 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
11 (+0)
WIS
10 (+0)
CHA
10 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Multiattack. The guard makes two melee attacks.

Glaive. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Reactions

Unmoving. When the guard is subjected to an effect that would move it, it may use its reaction to not be moved.

Halt! When a creature gets within reach of the Basilica Guard's glaive, they can use a reaction to make an opportunity attack. If this attack hits, the target's speed is reduced to 0 and the target must succeed on a DC 13 Constitution saving throw or take an extra 6 (1d10) necrotic damage, and the Basilica Guard gains temporary hit points equal to that amount.

Description

These guards protect the Orzhov Basilica along the side of giants, priests, and other more nefarious creatures.

Monster Tags: NPCOrzhov

Themjem

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