Multiattack. The guard makes two melee attacks.
Glaive. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Unmoving. When the guard is subjected to an effect that would move it, it may use its reaction to not be moved.
Halt! When a creature gets within reach of the Basilica Guard's glaive, they can use a reaction to make an opportunity attack. If this attack hits, the target's speed is reduced to 0 and the target must succeed on a DC 13 Constitution saving throw or take an extra 6 (1d10) necrotic damage, and the Basilica Guard gains temporary hit points equal to that amount.
Description
These guards protect the Orzhov Basilica along the side of giants, priests, and other more nefarious creatures.
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